Playing The Game

Contents

1. Game Equipment
  • The Map / Castles
  • The Playing Pieces
  • Resource Items / Money

2. Setting Up The Game

3. Winning The Game

4. The Sequence of Play

5. A Full Game Turn

 

   

1. Game Equipment

The Map

The playing board of Castillion comprises a Map of the Empire and its nieghbouring Kingdoms, along with detailed plans of Castles and important geographical locations. The 'Castles' and 'Locations' are marked on the main Map for ease of navigation, allowing the action to move seamlessly back and forward between the Map and the detailed plans as required. 

Playing Pieces

The playing pieces are colour coded to denote the family of origin and thereby identify which player they belong to. 

  Emperor King of Swords King of Cups King of Wands King of Pentacles The Horde Individual Characters
Colour Blue Black Gold Orange Green Red White
Characters Emperor
Dubnoval

Empress
Florenticia

Prince
Sebastion

King
Ramon Scimitar

Queen
Lasairiona

Prince
Vincente

King
Claude Challis

Queen
Clementine

Prince
Alfonso

King
Marcellinus Baton

Queen
Eleanora

Prince
Evangeline

King
Philibert Sterling

Queen
Eloise

Prince
Dominic

Chieftain Vissarion

Crimson Lord
Torolf

Lord
Drahomir

Lord
Kliment

Fool
Maitre Ferrand

Magician
Sebastion

Priestess
Aisha

Hierophant
Maoiliosa Baptista

Armies Knights

Cavalry

Infantry

Archers

Crossbow Knights

Infantry

Infantry

Engineers

Knights

Cavalry

Crimson Guard

Cavalry

 

 

Resource Items / Money

Controlling resources is critical to success in Castillion, with each resource type having a unique role to play in the welfare of the families.  

Metal Cloth Food Gold

 The use of the playing pieces, resource items and money will be described within the relevant area of the rules.

2. Setting Up The Game

Each player controls a family or group of families. To begin the game each player should select the family/ies that he will control as follows;

  Emperor King of Swords King of Cups King of Wands King of Pentacles The Horde
2 Players Player 1 Player 2
3 Players Player 1 Player 2 Player 3
4 Players Player 1 Player 2 Player 3 Player 4
5 Players Player 1 Player 2 Player 3 Player 4 Player 5
6 Players Player 1 Player 2 Player 3 Player 4 Player 5 Player 6

Place the main map on a suitable surface and ensure there is room for the detailed plans to be placed along side the main map as required through the game.

The game turn marker should be placed on January.

3. Winning The Game

The Game represents a year in the defense of Castillion from Vissarion's invading Horde and is made up of 12 turns representing the months of the year. The Horde must control Castillion by the end of the December turn to win otherwise winter will cut their supply lines through the Isis mountains and the invasion will fail. Individual Kings also measure success on protecting their own Capitals, although if this is at the expense of losing Castillion, this will be a hollow victory indeed.

Emperor Victory Draw The Horde Victory
Major Victory Minor Victory Draw Victory
Castillion & 2 or more Castles held  Castillion & 1 Castle held  Castillion held Take Castillion

4. The Sequence of Play

A. Resources
  Train New Armies
Place Resources
Maintain Forces
B. Movement
  Characters, Armies and Resources are moved on the Main Map
C. Combat
  Resolve combat on appropriate 'Detail Plan' where opposing armies meet